New CS:GO Update 29/1 Changes Smokes and Overpass

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GAMEPLAY

  • Adjusted the radius at which incendiary and smoke grenades interact.

UI

  • Loading screens will now display the icons for maps that have item collections associated with them
  • In Spectator Mode, Scoreboard and Server Graphic will now obey hud scale and position settings.
  • Fixed New Items alert showing incorrect number of items up when coming back to main menu from a match

MISC

  • Added server convar tv_allow_camera_man_steamid that should be set on tournament servers to the full 64-bit numeric SteamID of production caster (e.g. 7650123456XXXX). Tournament production casters who launch the game with the “-interactivecaster” command line flag and join the in-game spectators will get all camera and voice recorded and broadcast on GOTV.
  • Upgraded runtime libraries to use the latest Steam SDK.
  • Fixed a frequent crash during map loading while the game was minimized.
  • Various weapon CPU optimizations.
  • Added flavor text to Chroma Case weapons.

MAPS

Mirage

  • Fixed a bug where a boosted player in T spawn could peek into mid/CT sniper position.
  • Moved a prop to make peeking into palace easier, CT side.
  • Removed a strange boost in bombsite A.

Nuke

  • Fixed a bug where an incendiary grenade could explode on bombsite B ceiling beams and damage players in A site.

Overpass

  • Rerouted entrance into upper park from bombsite A.
  • Changed mid cover in bombsite A, corners can now be shot through with rifles.
  • Changed cover in T side of upper park.
  • Moved T spawns forward slightly.
  • Moved bombsite A plant zone up slightly.

Adam

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Adam

Adam is the owner of BC-GB, find him on Twitter. BC-GB is the place to get CSGO tips, news and blog.

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