Adjusted the radius at which incendiary and smoke grenades interact.
Loading screens will now display the icons for maps that have item collections associated with them
In Spectator Mode, Scoreboard and Server Graphic will now obey hud scale and position settings.
Fixed New Items alert showing incorrect number of items up when coming back to main menu from a match
Added server convar tv_allow_camera_man_steamid that should be set on tournament servers to the full 64-bit numeric SteamID of production caster (e.g. 7650123456XXXX). Tournament production casters who launch the game with the “-interactivecaster” command line flag and join the in-game spectators will get all camera and voice recorded and broadcast on GOTV.
Upgraded runtime libraries to use the latest Steam SDK.
Fixed a frequent crash during map loading while the game was minimized.
Various weapon CPU optimizations.
Added flavor text to Chroma Case weapons.
Fixed a bug where a boosted player in T spawn could peek into mid/CT sniper position.
Moved a prop to make peeking into palace easier, CT side.
Removed a strange boost in bombsite A.
Fixed a bug where an incendiary grenade could explode on bombsite B ceiling beams and damage players in A site.
Rerouted entrance into upper park from bombsite A.
Changed mid cover in bombsite A, corners can now be shot through with rifles.