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Multiplayer Accounted for 60 Percent of Consumer Spending Among Top 50 Mobile Games, According to Special E3 Report From App Annie & IDC

Leading mobile app analytics company App Annie and International Data Corporation (IDC), the premier provider of technology market intelligence services, today unveiled a special report ahead of E3 entitled, “Gaming Spotlight, 1H15: How Online Multiplayer Is A Game Changer.” The report analyzes recent trends in online multiplayer (OMP) gaming and its impact across portable gaming platforms and beyond. The report’s findings are based on gaming user data worldwide across major app stores, including Google Play and the iOS App Store, as well as home game consoles and PCs.

“It’s a very interesting time for the mobile gaming business,” said App Annie VP Marketing Communications & Community, Fabien Nicolas. “This past year we’ve seen major shifts from the traditional gaming companies, with Nintendo investing in mobile over handheld devices through its partnership with DeNA. Meanwhile, Activision, Ubisoft and Warner Bros. are extending their IPs reach via mobile platforms. With these examples in mind, we expect to see even more focus for the gaming industry to invest heavily into mobile to create revenue streams at scale and offer a high-quality, unified gaming experience to users on a variety of devices. This report helps underscore the gaming market’s continued growth and demonstrates the impact quality multiplayer features can have on engagement.”

Within the global installed base for smartphones and tablets that are used for gaming, which exceeded 1.1 billion in Q1 2015, Google Play experienced relatively strong traction over the iOS App Store:

Multiplayer games on mobile and handheld devices saw dramatic growth over the past year across Google Play and the iOS App Store, and have driven higher engagement, retention and spending among gamers. Similar trends are evident on consoles and PCs. For example:

“A decade ago, online multiplayer games were the exception to the rule and were practically a novelty,” says Lewis Ward, research director of gaming at IDC. “Given the recent rise of eSports, it’s clear that online multiplayer has become central to many of today’s most popular and lucrative franchises. One can imagine a time in the not too-distant future when story modes and single-player experiences become the exception to the rule. It’s time-consuming and expensive to develop and support online multiplayer, but when they’re done right, these features often drive up the time commitment, loyalty and spending of gamers—and it’s happening on practically every platform.”

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