Valve Fixes The R8 After Community Outcry


The R8 revolver has now had a nerf, which has decreased it’s firerate to once every 0.65 seconds and decreased it’s damage.

Here’s the overall stats:


Here’s the damage spread now:

Base Damage: 85

With Armor

Headshot: 319 damage

Leg shot: 64 damage

Dick shot and Torso shot: 99 damage.

Chest shot and arms: 79 damage.

No Armor:

Head: 342

Chest: 85

Torso/Dick: 106

Leg: 64

Note: These were done ingame by me testing on bots. These are not exact numbers.

Here’s what Valve commented:

On Tuesday we shipped some major gameplay changes in CS:GO including the R8 Revolver, and players have been voicing legitimate concerns over the balance of the weapon as shipped.

While it typically takes more time to generate enough data to drive an update (and gameplay updates are always a bit disruptive), in this case it’s clear that we got the damage wrong and can respond immediately.

So today we’re updating the R8 Revolver to bring its values to be more in line with other weapons: among other changes, its damage has been reduced and it takes slightly longer to fire.

As experience with other new weapons (e.g., CZ75a and M4A1-S) has shown us, it may require several iterations over a longer period to find the stable values that create interesting strategic choices for players. We’re committed to monitoring usage and adjusting the values as required.

Tuesday’s update also included several other changes to gameplay (including a rebalancing for pistols and rifles). It’s still too early to determine their impact but we’re just as committed to monitoring the new meta and ensuring that as CS:GO continues to evolve, it remains fun, skillful, and balanced.




Adam is the owner of BC-GB, find him on Google+ and Twitter. BC-GB is the place to get CSGO tips, news and blog.

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