Over the past year, ESEA has developed a LAN-first anti-cheat with a test being carried out at ESL One New York in October.
The iBUYPOWER Masters will be the first tournament to use the brand new ESEA LAN anti-cheat.
ESEA has opened this anti-cheat up to all tournament organisers that can meet the basic requirements for the technology.
ESEA offered these FAQs on their news post:
Why are we doing this?
Over the past year there have been increased concerns from players, personalities, and fans in the CS:GO community about the possibility of cheating at LAN events in Counter-Strike. While organizers have put protocols in place to help prevent cheating, we now have the ability to leverage the most effective online anti-cheat tool available and add an extra layer of security in the LAN environment.
Will you actually give it to any tournament that meets your basic requirements?
Yes! The ESEA LAN anti-cheat client will NOT be exclusive to ESEA or ESL events. Instead, any organizer that can meet the basic requirements can apply to use the technology. We encourage both players and the community to request that their favorite tournaments use the new anti-cheat technology.
What happens if you catch someone cheating?
While we hope this never happens, we will work closely with all tournament organizers to ensure that we have a plan in place should a user be found to be cheating on LAN. This may include pausing a match to verify data or quarantining hardware with the support of the tournament organizer.